![ksp fuel crossfeed ksp fuel crossfeed](https://raw.githubusercontent.com/KSPSnark/IndicatorLights/master/screenshots/batteries.png)
Luckily, they were able to transmit enough science to research the next level of rockets, which gave my next rocket the oomph to reach the Mun with more fuel. Luckily, it did have enough to circularize its orbit, so it's now orbiting the Mun at ~25k. The first ship matched orbits to land next to the stranded kerbal, but realized (after several reloaded attempts) that it didn't actually have enough fuel to land. Well, we're now up to ship 3 committed to these tasks, and I suspect we'll need at least another 3 to finish. We were trying to simultaneously complete a bunch of Mun-based missions namely picking up a (mission-based) stranded kerbal, planting a flag, transmitting data from the surface, then returning a landed rocket back to Kerbin. Ugh - my career game's Mun program is a total boondoggle. Getting it to not explode as it sheds stages.įiguring out the best trajectory to get into orbit. You need crazy thrust-weight ratios compared to anything else you've built. I decided to use my research aircraft do do that. Has a bajillion parachutes and still needs to do a suicide burn. Getting it to not explode when it hits the ground. Getting it to dump those heat shields in atmosphere without blowing itself up. I ended up using two inflatable heat shields, one for shielding, one for drag so it didn't tumble. Getting it to come in through the atmosphere without exploding.
![ksp fuel crossfeed ksp fuel crossfeed](https://gamesgds.com/wp-content/uploads/2020/02/kerbal-space-program-1-9-gamesgds.jpg)
Need to have as little extra weight as possible to land used most but not all of the fuel in the core lander to get to Eve. My "lander" is a huge huge rocket, and on top of that I need to strap MOAR BOOSTERs onto it so it gets to Eve with all the lander stages intact. But it did take me a lot of work and iteration to get the design worked out. Getting off of Eve is entirely doable, I've got a lander sitting there now, waiting for my two research aircraft to finish up and wander back. With the additional goal of some type of permanent presence in each planetary SOI, either landed or in orbit. I've kind of set the personal goal for this sandbox to have orbited and landed, and returned science from, every body at least once (including at least a couple asteroids). I want to make sure this play through helps me learn as much as possible before I add more to the game. I'd like to give that a go - though unless I can launch from different bodies like Eve (not land and return, actually build) then I don't know why'd you'd bother to mine them? Mining a moon or asteroid with little to no atmosphere makes sense for a fuel depot though. Syonyk was right when he said that you can unlock the whole tech tree without leaving the Kerbin SOI.īut I've yet to try ISRU or mining or such. Something something, really thick atmosphere? Honestly, the way things are now, I don't know that I'll need science from these bodies. Getting back is just short of impossible, though. Well, a manned mission to Eve is certainly doable. I've got my first, genuine rescue mission to plan! So, Jeb burned for home and advised Bob that he'd "be back soon, just chill". To match planes with the lander (for rendezvous) it would take about 85% of the remaining delta-v, and with further manoeuvres required to dock, meant that they very likely couldn't reach each other. In any event, the capsule had about 1250m/s left and was in a nearly 0 inclination orbit at about 25km. I think there's about 175m/s left in the lander.
![ksp fuel crossfeed ksp fuel crossfeed](https://i.imgur.com/4tZ16LY.png)
Rookie mistakes and etc like I said I panicked a little. If I understand the way things work and terminology my orbital inclination is about 110 or 115 - a retrograde orbit, that is closer to the pole than the equator - at about 15km. I miscalculated the delta-v I'd need for a good orbit, panicked a little bit and ended up in a really funky orbit with the lander. Managed to grab 2 biomes' worth of science on the Mun, but the Mun is not Minmus. I mean, we're up here, we might as well use the gas, right? The only thing that actually comes back to Kerbin is the capsule with a payload bay for the science data. I had "a lot" of delta-v left in the lander since I only stopped a couple places for the last mission, and since there was no station rendezvous in Kerbin orbit planned, I knew the capsule had "fuel to spare" so we swung out to the Mun instead of going straight home.
![ksp fuel crossfeed ksp fuel crossfeed](https://i.imgur.com/BsV3mYV.png)
Everything left is either visual observation which I never brought a module for or the last dregs of science, like the 3rd or 4th usage of a science jr which gives like 1 science or something.
#KSP FUEL CROSSFEED UPDATE#
Another mission update - I basically finished all the science gathering I'm going to do at Minmus.